Castle Quest: The Chronicles

Following the Great Currency Collapse, the Goblin Banking Consortium grabbed hold of the financial institutions of the world where magic runs like water and anarchy rules supreme.

Originally a last-ditch effort to stabilise the realm's economy, what started out as such rapidly became an iron hold on power. Once confined to caverns and abandoned mines, the goblins now hold the largest towers and direct the gold flow across the country.

The Enchanted Castle, a vast fortification of ancient magic, lethal traps, and undiscovered riches, forms the centre of their kingdom. Legends tell of a secret vault deep within its chambers holding riches beyond human reach.

Game Philosophy

Game Idea Magic

Games should, in our opinion, carry you to fantastical worlds where creativity shapes the rules of reality. Our spellcasting systems are meant to feel unlimited yet simple.

Economic Exchange

Every economy narrates a tale. Our goblin-run banking system generates a dynamic, breathing marketplace whereby your choices affect the economics of the kingdom in unanticipated directions.

Pandemonium

The opponent of enjoyment is predictability. Our randomly created castle guarantees that no two adventures are ever the same—rooms that change and treasures that travel.

Core Pillars

Fundamental Elements

Magical Play

Castle Quest's every spell, trap, and challenge is meant to surprise and amuse. We have created a mechanism whereby magic feels, as it ought to, both strong and erratic.

From basic light spells to reality-bending incantations, our spellcrafting system lets players mix rune and reagents to produce thousands of unique magical effects.

Magical Economies

The sophisticated financial system the goblins bankers have put in place transcends mere gold coins. Gamers negotiate debt bonds that might haunt them, mystical investments, and changing exchange rates.

Every transaction shapes the environment in which you live. Load the market with magical objects, then see their value collapse. Create shortage and see bidding wars break out in the goblin bazaars.

Infinite Reproduction

Two times the Enchanted Castle is not the same. Our own "Shifting Stones" technology guarantees that rooms, hallways, and whole wings reorganise themselves between experiences.

Every trip into the castle offers fresh challenges, stories, and chances for both single adventurers and parties when combined with our dynamic quest generating and changing NPC interactions.

Vision and objective

Our Vision

To build worlds where fantasy and strategy meet, generating events that remain in players' memories long after they have put down their controllers or phones.

Our Vision

We create games that respect your brain and inspire your creativity. Every puzzle has several answers; every narrative branch has significant ramifications; every goblin has a name and a past.

Experience the Mystique Before Anyone Else Hears About It—Legends Start Quietly

Begin the Quest Early